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Mod Divine

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Mod Divine last won the day on August 16

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  1. 2 New categories have been added for Raid KC!
  2. Toxic Weapons have been redone: The bow now has a chance to hit a second venom dmg for either 1/2 or 1/3 of the hit The Toxic scythe now has a chance to hit a second full dmg and 1/2 dmg hit in venom damage A lot of odd issues with objects and npcs due to yesterdays update have been fixed A new saving system has been added for group ironman: Group ironman players can no longer be invited to different teams Group ironman players can now trade thier team members properly
  3. Mini Update Event: The first player to Magic Fang from Zulrah will receive: 2x Raid Mystery Boxes & 5x Donator Tokens The first 3 players to get a piece of Grotesque armor from Nightmare will receive: 2x Raid Mystery Boxes & 5 Donator Tokens The next 2 player to receive a Black Mask from cave horrors WHILE ON TASK will receive: 1x Infernal Keys What's new Player Defence has been adjusted to feel more like OSRS Cave horrors have been moved to their actual cave under Mos le' harmless A teleport to the new cave horror location has been added to the Monster teleports Zul-areth & Zul-aniel Zul-areth is now in the chappel at the home area and will return players lost items while fighting Zulrah Players can additionally check the fastest time completed and teleport quickly to Zulrah from him Zul-aniel will take Rare Zulrah items off of your hands and exchange them for 20,000 Scale per item Bug fixes Players will no longer do random Toxic damage while in combat without a Toxic Weapon Chickens, Cows and Cave Horrors have been fixed and added back in-game Skeletons now have proper stats and can hit players for up to 6 damage dmg Chickens now have proper attack, defence and death animations Ironman players can now access the general supplies shop to buy/sell items Players can now use the Varrock rooftop agility course Tin ore rocks have been added back to the Mine south of the home area
  4. This is the 3rd Limited pack we have created, figured you guys were due for another chance at some exclusive items so here it is! How to Purchase: Trade Mod Divine in-game for the correct amount of Donator Tokens required Pack Perks: Toxic Noxious weapons have a 33% chance to cause a monsters health status to become toxic, doing 10-18 dmg when toxic dmg is normally applied Once the toxic effect is active, the weapons will then cause an additional 5-10 Toxic damage 33% of the time. Toxic Noxious armor pieces have 2 perks. The base armor set has thorny perk that causes recoil dmg (1-3 per piece equipped for a total of 3-9) It also has a Toxic perk that causes the Monster to take on a toxic health status effect, the recoil dmg being raised by 1 and converted to Toxic Damage (1-4 per piece for a total of 4-10) This perk will activate 33% of the time Complete Pack: 400 Donator Tokens (Worth over $600) 1/2 SOLD 1x Set of Toxic Noxious Armor (T90) 1x Noxious Scythe (T90) 1x Noxious Bow (T90) 1x Toxic snake pet - 10% to Drop rates 1x Custom pet token (Create your OWN pet!) 20x Deathtouch darts 5x 200% XP scrolls for 2 hours each Weapon Pack: 250 Donator Tokens (Worth over $300) 1/2 SOLD 1x Toxic Noxious Scythe (T90) 1x Toxic Noxious Bow (T90) 1x Toxic snake pet - 10% to Drop rates 10x Deathtouch Darts 5x 150% XP scrolls for 2 hours each Armor Pack: 200 Donator Tokens (Worth over $300) 0/2 SOLD armor, pet, 10x dtd's, 5x 150% XP scrolls 1x Set of Noxious Armor (T90) 1x Toxic snake pet - 10% to Drop rates 10x Deathtouch Darts 5x 150% XP scrolls for 2 hours each
  5. Update Mini Event (For those not participating in team iron man events): The first 3 players to get a piece of Grotesque from Nightmare will receive: 2x Raid Mystery Boxes Check out this page for the team iron man events and rewards! (Hundreds in rewards to be won) https://valius.net/community/index.php?/topic/886-team-ironman-events/&tab=comments#comment-2218 Sorry about the lack of media, I was having some uploading issues! What's new 181 Data(Newest data) has been packed. If you find any issues with NPC's or Objects, please let me know and i will fix them asap! The starter pet will now display Dialogue explaining what it does when opening the dragon pet chest Equiping pieces of the Starter T1 armor will now display it's benefits in the chatbox Ironman players can now sell items to the general store shopkeeper Nightmare Players can no longer use cannons in his area The pet ID has been fixed The Nightmare pet size (distance to player) has been fixed He will now hit a maximum of 60 instead of 42 with magic and hit 50% damage through prayers Players are no longer safe when dying in his area Several tweaks with his gfx timing have been made A new gfx splash animation for the Vortex attack (beginning at 10k dmg dealt) has been put in place and it is more of an orb explosion now Nightmare now has his proper death animation Group Ironman Players now have a chance to take the Ironman challenge with up to 3 other friends! Group Ironmen have a set rate of 5x OSRS (Same as Classic) Simply choose the Group Ironman option when creating an account (players MUST have a fresh account for this) and continue in-game From there, players can right click and invite others to a group. Group Ironman players also have a unique blue icon by thier name to tell them apart from others They will also receive a black and white trimmed armor set similar to the other ironman sets Toxic Perk Packs Toxic Noxious weapons have a 33% chance to cause a monsters health status to become toxic, doing 10-18 dmg when toxic dmg is normally applied Once the toxic effect is active, the weapons will then cause an additional 5-10 Toxic damage 33% of the time. Toxic Noxious armor pieces have 2 perks. The base armor set has thorny perk that causes recoil dmg (1-3 per piece equipped for a total of 3-9) It also has a Toxic perk that causes the Monster to take on a toxic health status effect, the recoil dmg being raised by 1 and converted to Toxic Damage (1-4 per piece for a total of 4-10) This perk will activate 33% of the time Trade Mod Divine the tokens below to receive the pack! Complete Pack 400 Tokens (Worth over $600) 2 available armor, weapons, pet, 20x dtd's, 5x 200% XP scrolls, 1x Custom pet token Weapon Pack 250 Tokens (Worth over $300) 2 available weapons, pet, 10x dtd's, 5x 150% XP scrolls Armor Pack 200 Tokens (Worth over $300) 2 available armor, pet, 10x dtd's, 5x 150% XP scrolls Corrupt Sword Players can purchase this sword for 1,000,000,000 Gold from the Limited time shopkeeper OR for 60 Valius tokens This will remain in the shop for 1 week (August 15th - 22nd) The corrupt sword is a new Sword that offers a 15% Damage increase while fighting the Nightmare boss The sword also offers a Burning perk which has a 1:5 chance to activate, causing 2-5 dmg for 3 hits every 1.5 seconds Bug fixes Priorities have been fixed on several armor sets so capes and other items do not improperly show through them Completionist cape stats have been set properly. it is currently the best cape in-game! Accuracy for a lot of top tier ranged weapons has been adjusted Ultimate and Hardcore ironman armors can no longer be alched Players can now properly create Frostbite Grotesque armor Custom personalised pets will now give a 10% DR bonus Hopping over the rocks to Hydras, Drakes and Wyrms has been fixed Players will no longer get stuck for long periods of time when logging out Scythe combat interface has been set to the proper one
  6. With Team Ironman coming later today, of course we are going to need some events with some great rewards! The first player to Max an account on Group ironman will receive: 150 Donator tokens An Event Box x5 + Custom Cosmetic Cape for your entire group The first Team to have more than 1 Maxed player will receive: 100 Donator tokens per member An Event Box x3 + Custom Cosmetic Cape for your entire group The first Team to have 4 Maxed players will receive: 150 Donator tokens per member An Event Box x5 + Custom Cosmetic Cape for your entire group The first Group ironman Team to have obtain a pet drop from Nightmare on 3/4 players will receive on all members accounts: 50 Donator tokens for your entire group An Event Box x2 for your entire group The first Group ironman Player to have 50 Complete Chamber of Xeric Raids: 60 Donator tokens An Event Box x3 for your entire group The first Group ironman Player to have 30 Complete Theatre of Blood Raids: 60 Donator tokens An Event Box x3 for your entire group The first Group ironman to reach 200M XP in Hitpoints: 40 Donator tokens An Event Box x2 for your entire group Goodluck everyone!
  7. You have some pretty good points here, but wouldn't you say an Eco reset would be the "Easy" way out? Not to mention they dont tend to actually work the way people would like, and tend to kill out servers from what i have seen. There are plenty of ways to combat an inflating economy such as but not limited to: adding money and item sinks, upgrade-able items, items that degrade over time, Food and potion price adjustments, "raising the bar" or introducing further end-game content, or expansions. These are some things that we've been discussing lately and spending time figuring out ways to combat this. As of now we have a few things in mind to help stabilize an inflating economy, some ideas planned and set in motion that we will see over the next few weeks and some that have still yet to be planned. Some future ideas and plans: Perk Systems that require gold & items to upgrade non-trade-able "Perks" (Don't want to spoil too much on this) Revaluing your items within the general store to get a proper price for the rare loots you aquire Some armor and weapons reworked to offer charges and degrading (IE: PVP armors) Monster and boss definitions reworked to include proper stats to better create more a larger variety of choices when planning out weapons so its not 1 weapon beats all. (IE: Propery Tbow formula + others to make Defence required where needed and to level out the overly OP items so not everyone is running void 100% due to high dmg output and no need for defence due to this)
  8. Great video man 🙂
  9. Watched it all up to season 13-14 (the one after all the angels fell lol) been a while, idk if there's anything new on it 😛 was my favorite show at one point though
  10. Mini Update Event: The first 3 players to receive a rare drop (globally announced) from Nightmare will receive: 10x Donator tokens + 1x Infernal Keys What's new A new trading post object has been placed west of the home teleport Kril will now drop Steam battlestalves as intended Abyssal Sires droprates have been reduces (very rare is now 1:200 rather than 1:300 and rare is 1:75 rather than 1:100) A new type of message has been created for announcing global messages for Pets Nightmare Nightmare is a new boss that will require a team to defeat. This boss is 100% SAFE meaning players do not lose items when dying here He currently has the most HP of any boss with 20,000 HP. Players must deal at least 500 damage to receive a reward When Nightmare is defeated, all players attending will receive a Nightmare key to open the Nightmare chest. He will respawn every 5 minutes in the same location and is not considered an Event boss The Nightmare boss has 3 attack types in total. First his main attack is a magic attack that will hit a max of 5 players per attack, randomly changing to 5 new players after each attack. there is a 10% chance that the Nightmare will do a jump attack, dealing massive damage to all players under the boss before jumping back to his original position. You cannot pray against this jumping attack. PLayers are able to dodge this! Once the boss reaches 10,000 Health, he will begin opening rifts under players, causing damage due to the vortex if they do not move. Droprates: Common 50%, Uncommon 49%, Rare 1% While wearing a full set of Ancient armor (from the donator store OR from the Event Boss drops) players will receive a Valius Mystery box after each kill similar to the Event Bosses AND Rare drops from Nightmare are increased to 1.5% (50% higher chances) per kill While wearing Grotesque armor, Range damage is increased by 2% per piece (6% total) while fighting Nightmare Players will also receive 5-10 purple sweets per kill Noteable Drops: Grotesque armor (Rare) Boogie Bow (Rare) Master Wand (Uncommon) Grotesque frostbite perk (Uncommon) Nightmare pet (1:500) Completionist Cape Max has set up his Completionist cape challenges and placed a new Cape rack at home. Players can view requirements and claim thier Completionist and Completionist cape (t) here! The Completionist cape also comes with a few Perks: Recoloring the cape to any color you wish Automatically picks up Arrows Positive Stats of an Infernal Cape Positive Stats of an Imbued god cape Positive Stats of an Accumulator Valius armor T1 The Starter armor T1 set has been renamed to the Valius armor T1 set A new set of armor has been created to replace the current Valius armor models with some better looking ones Valius armor will now give players +3 extra Vote tickets when voting while wearing the entire set Provides 1% bonus XP per piece while training any combat related skill (Maximum of 5%). Bug fixes Players can now properly pass through the gate on Neitiznot island The Superior twisted bow will now work as intented (10% above the Tbow, 15% while in raids) Morrigans axes and javelins now count as ranged weapons The Bleeding broadsider sword will now do bleeding dmg properly Searing ashes now note properly A bug with death touch darts has been fixed Event bosses will now give the proper trident of the seas for a reward
  11. Darren has been promoted to Moderator Jaycorr has been promoted to Moderator 666 has been promoted to Player Support Daddy has been promoted to Player Support Congratulations on your promotions guys! Also, the Support application section is now available. Please use the Template to apply and read the Guidelines first!
  12. Accepted 🙂 great videos man!
  13. Update Mini Event The first player to receive a Twisted crossbow Blood perk from Theatre of blood as a rare drop will receive: 5x Infernal Keys The first 3 players to receive a pet from a slayer monster (non-boss or skill pet) will receive: 1x Raid Mystery Boxes + 1x Infernal Keys What's new Players have suggested to extend the summer donation sale until the end of the month (July 31st). This also includes OSRS/RS3 donations Ancient magics Blood spells will now count as Fire spells The blood twisted bow will now heal for 25% damage taken 33%% of the time The Bleeding broadsider sword will no longer cause a bleeding effect if it is currently active Prices for Barrows items have been raised to 2x the price they originally were in the PVM point shop PvP armor sets have been removed form the PVM point shop to bring life back to revenants. this will be replaced with a custom set of armor for the bloodmoney shop on the next update The Bleeding broadsider sword has been removed from the Limited item shop for gold coins. A new item(s) will be added in the new update! Theatre of blood will now give 5-8M coins rather than 1-2M per game finished The Stunning sword will stun opponents for 5-8 seconds rather than 3-6 seconds 20% of the time, also dealing damage equivalent to the time the npc is stunned for News messages will now display less often Particles have been removed form max capes to make room for Completionist capes Sale Prices for items aquired in godwars have been raised (including dboots, sotd, shards, and some others) Primal armor strength bonuses have been adjusted to fit into the economy better and will now have a str bonus +1 above bandos tassets and chest plate. Insulated boots have been added to the Slayer store for 10 points Blood Twisted crossbow This item can be created by using a Blood perk (Twisted crossbow) on a Twisted crossbow Players can obtain this perk from the Donator shop Perks section OR from the Theatre of blood as a rare reward The blood twisted bow will heal for 25% damage taken 33%% of the time Ice Strykewyrm changes Players now need to wear a Firecape, Infernal cape or Tokhaar cape to do damage to these Primal weapons now do bonus damage while fighting ice Wyrms Fire spells now do 100% more damage vs Ice strykewyrms Players will now do 50% less damage to Ice strykeyrms while using range unless using the Strykebow Players will now do 50% less damage to Ice strykewyrms while using melee unless using Primal weapons Bug fixes The Angler fishing spot in the ::DZ has been moved to the right side of the pond Cooking ranges size has been fixed and players can cook from the proper sides now New players no longer need to wait 30 minutes to trade other players Droprate bonuses have been set properly for the recent custom pets (Darrens, Life hax & Odin's) Players can now receive Lava Strykewyrm wilderness tasks from Kristillia Slayer tasks have been fixed and players can now receive Strykewyrm tasks from Duradel Lava Strykewyrm names has been set properly Pet Strykewyrsm have been slightly resized The Stunning broadsider sword will now stun enemies and hit damage comparable to the Bleeding broadsider sword minus the perk Players can now equipt the Rogue's revenge and Hunter's honor hats found in the Bounty point shop Stargaze rings now raise you drop rate by 10% while fighting Strykewyrms The naming of the Searing ashes has been corrected Searing ashes will now be noted properly Players can now autocast Ancients with the Staff of darkness Fixed an issue causing your client to crash when getting a 200% scroll from a stargaze box Players will no longer take damage for the duration of the stun perk effect
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