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Ghandi

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Ghandi last won the day on October 25 2019

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About Ghandi

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  1. (sorry for bad mic quality, investing in new mic soon.)
  2. Bump With my last 2 streams. Last Weeks - Today -
  3. Just to note this is my first video i've made. More will come regardless of rank. With that, the quality will also be better as i learn the use of different programs. IGN: Ghandi Video Title: Valius RSPS Ghandi's Solo Raid Run. Video Length: 16:28 Video Link:
  4. Just a list of things I would like to see fixed or added to the server. First, Lets Take A Look Of Whats Already In game, And would like to see fixed. Row (i) to pickup coins. Saradomin Godsword spec to Restore prayer, along with HP. Bounty Hunter & Emblem upgrading. Options for staffs to auto-cast Fire surge. Adding Smoke Battlestaff to Thermo Smoke Devil. Adding Staff of the Dead to Zammy Boss. Adding Dragon Crossbow Limbs to Adamant and Rune Dragon Drop Tables. Adding Dragon Bolts to drop tables, And allowing Enchanted Variants To be crafted. Imbued God Cape Max Cape, Does not have "operate" option as the others do. Super Set crates from PKP shop, do not work. (would be a great benefit for Irons.) Add Lava Scales to Lava Dragon Drop Tables. Just a Quick list of a few bugs that are plaguing the server. Having to relog upon shooting star depletion. Can't Access Cerberus. (may be possible with keymaster tele.) Shop keepers @DZ have suddenly turned into livestock. Insulated boots do NOT Negate the heavy attack from rune/Addy Dragons. Having to relog upon getting an XP scroll from star boxes. Group Ironman cannot create bank tabs. Can't use keymaster Teleports. Can't Tab to reply to GIM messages on friends list. TOB chests are broken. Next, Lets have look at adding a few things to the Slayer Shop. Slayer Shop. Add SeedBox to Shop (Holds seeds you choose to pickup.) Add Clue Sack (Holds up to 15 clues of each type from inventory) Add Keyring (Add up to 15 Completed Crystal Keys from inventory.) Add Ability To Craft Specialty Ammunition. (See Below). Add Imbuement Scroll (See Below) Add Crystal Halberd. Now, To Some Interesting Things to Hopefully Be Added. The Eternal Gem. Dropped From Superior Slayer Creatures. Added To Ring Of Charos From Slayer Shop. Use Imbuement Scroll to Allow Same Benefits of RoW (i) Features. Allow Teleport to Slayer Monster, If there is a "Boss" Variant of your task, will prompt if you would like to teleport there. Adds 5% chance for superior slayer creature to spawn (Thanks @Darren for some insight.) Automatically Banks Slayer Keys. Upon Killing a Superior Slayer Monster, 100% chance to drop Slayer key based on creature level. Untradeable. The Imbuement Scroll. Sold From Slayer Shop (150 points maybe?) Acts as a pseudo Nightmare Zone, Enabling you to imbue items that you cannot currently in game. (outside the donor store.) Just To List a few items that this can effect. (There Will be links to OSRS Wiki if you would like to see Stats.) Eternal Slayer Ring (Creation) Treasonous ring (i) Tyrannical ring (i) Ring of the gods (i) Ring of suffering (i) Crystal bow (i) Salve amulet(ei) Crystal halberd (i) Quiver And Bolt Pouch. Think Runepouch, But For Arrows and Bolts, That is Equitable. Craft able Can Hold 4 Different Ammunition Types. (Depending on Tier) Right Click Ammo Switching. (Depending on Tier) Each Tier Having progressive benefits. Must Craft Tier 1, Then upgrade progressively to Tier 5. First Tier Craft able at 55 Crafting with Green Dragon Leather. 1 Ammo Slot. +1 Base Damage to Specialty Ammunition. (Don't Worry, Its coming.) +2% Chance to Activate Enchanted Bolt & Specialty Ammunition. Second Tier Craft able at 65 Crafting with Blue Dragon Leather. 2 Ammo Slots. +2 Base Damage to Specialty Ammunition. +4% Chance to Activate Enchanted Bolt & Specialty Ammunition. Third Tier Craft able at 75 Crafting with Red Dragon Leather. 2 Ammo Slots. +3 Base Damage to Specialty Ammunition. +6% Chance to Activate Enchanted Bolt & Specialty Ammunition. Fourth Tier Craft able at 85 Crafting with Black Dragon Leather. 3 Ammo Slots. +4 Base Damage to Specialty Ammunition. +8% Chance to Activate Enchanted Bolt & Specialty Ammunition. Final Tier Craft able at 95 Crafting with Hydra Leather. 4 Ammo Slots. +5 Base Damage to Specialty Ammunition. +10% Chance to Activate Enchanted Bolt & Specialty Ammunition. As, You Can see this would be a VERY useful thing to have. The Extra Base Damage may be a bit much, But the idea of the specialty ammunition is that their base damage be Relatively low. Minus one that will Ramp up over time. The 10% Chance to Activate isn't as overpowered I don't Think, Its part of the Retail game as part of an Achievement Diary And the idea of the Specialty Ammo is that it Will not Stack. it should also be said that you CANNOT SWITCH AMMO DURING COMBAT. Idea being that one player cannot have X amount of debuffs going. Rather Encourage teamplay by assigning whose doing what ammo. Specialty Ammunition. There is plenty of Melee Weapons or armor sets (melee armor) That add a certain debuffs to the monsters and bosses we fight, And with the Release of the Noxious weapon set. It Got me Thinking. What if different types of munitions could be added to simulate the same idea, Albeit in a ranged and watered down variant. Note, Some of these are for flavor, And the munitions i would truly love to see will be noted in Italics. Venom-Tipped Munitions. Headless Arrows (x15) + Zulrah Scales (x150) = x15 Venom-Tipped Arrows. Dragon Bolts (x10) + Zulrah Scales (x100) = x10 Venom-Tipped Bolts. This one is Fairly Straight Forward. Simply Allowing the Application of Venom While Using a bow or crossbow. The Base Damage of the arrow or bolt itself would be of a Non Augmented type. only it would apply Venom, Doing What Venom does Starting at 6 damage, After every 18 seconds would add an additional 2 damage. Up to a Cap of 20. (25 with the Tier 5 Quiver/Bolt Pouch.) Soul Fire Munitions. Dragon Arrows (x15) + Lava Scale Dust (x1) = x15 Flaming Arrow Dragon Bolts (x10) + Lava Scale Dust (x1) = x10 Flaming Bolt. Also Fairly Straight forward, Going off the numbers of the Colossal Armor perks, Instead from a ranged weapon. Albeit Weaker, as to not devalue the armor itself. 1:5 Chance to apply Burning. With a Max Base Damage cap of 3 per burn tick, That can be upgraded to a cap of 8 per burn tick with the Tier 5 Quiver/Bolt Pouch. Aside from the Debuff, It would act as a normal Dragon Arrow/Bolt. Holy Munitions. Dragon Arrows (x15) + Crushed Superior Dragon Bones (x1) = x15 Holy Arrows. Dragon Bolts (x10) + Crushed Superior Dragon Bones (x1) = x10 Holy Bolts This one is a tad Different. Instead of offering a Base Damage Debuff. It Simply Adds 5% Extra Damage to Undead/Demon(/Nightmare?) Creatures. To offset the munitions not having a base damage debuff, It would Allow the use of Bolts at Corp. Again, When used against any monster that isnt listed above, It would act as Dragon arrows/bolts. Ripper Munitions Dragon Arrows (x15) + Dragon Dart Tip (x15) = 15x Ripper Arrows. Dragons Bolts (x10) + Dragon Dart Tip (x10) = 10x Ripper Bolts. Just a Stock Dragon Arrow/Bolt. Has the Same Bleeding Effect as Bleeding Broadsider. 1:10 Chance of Triggering. Max Debuff Damage Per Tick : 5. Max Damage per tick Raises to 10 if tier 5 Quiver is Equipped. (Obviously i have no fucking clue what im doing as far as getting the colors right. it was an hour ordeal in paint to try and fit a broad arrowhead onto a dragon bolt.) I Myself think that there are plenty of armor sets in the game, So i'll omit a thought I had in favor of something else more agreeable. Bank And Client QOL. So there is something I would like to see changed within the Banking interface, And a few changes to the Client if possible. I'll Start with easiest to explain first. Bank Interface. (Note, This is not my bank. But just a picture from OSRS Wiki.) Just the Simple Choose Quantity option is all i'm asking for. Client Suggestions. There's really only three things I would like to see done with the client, I'm no brain wizard, so i'm not sure if its possible or how difficult it would be. But a man can dream. Be able to activate "Special Attack" From the orb located below run energy. The Ability to set ground markers. Would be good for Zulrah, Solo Raids, Vorkath. (Maybe.?) The Ability to Pick and choose what comes up when you turn on "Show Ground items" (would love to be able to hide Ashes, Unwanted herbs, junk. I would also be content to be able to have a way to pick an item you would like to see when right clicked. For Example. Instead of Regular Color text that shows up for Ground items. Say, I would like PVM caskets to show up as neon green among the pile. To easily distinguish the wanted drops, From the unwanted. - That is really all I can think of at the moment, I'll be sure to keep updated with any thoughts of future suggestions or fixes I would like to see. Thanks in Advance for Reading. - Heckin' Ghandi.
  5. Or you can just use the guy @home to make the Unf Pots for you.
  6. Just A Quick List Of The Dungeons Of The Wilderness.
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